Now we've come full circle

A smokescreen covered their continuous blinks towards the outskirts of the great kingdom, until the cathedral was the only thing clearly visible. Along the way, they could sense the great shadow of a Dragon, watching their every step. Then, the voices of survivors seeking revenge towards the witch echoed through the destroyed cathedral halls. Others were tending to their wounded, others were trying to collect the Enlightened's burning husk from the great funeral pyre, whilst the archbishop was chanting blessings, leading the flock of peasants as if they were warriors, preparing to battle the mighty dragon...

 
 

Choose your Hero

Aleister Hero Character

Product Owner

The product owner aka 'The King/Queen' carries the burden of the fellowship and vision of the quests. Despite being in control of all the gold in the Kingdom, the King/Queen is often the biggest target for outside invaders.

Hecate Hero Character

Scrum Master

A Scholar of the arts of agile methods, the Scrum Master or Warden is the chief advisor to the King, whispering in the Kings ear and also setting the path forward.

Theregar Hero Character

Theregar

Theregar's smile looks intimidating as it is, yet is amplified by the fel green hue of the enchantments he is preparing: As he deflects his attackers, his foes are enlightened by his immense control of the Shadows...

Roth Hero Character

Roth

Void claimed all in the Halls of Reflection as Roth rised from the Stone, his voice echoing again in the sultry darkness. His enemies fallen, their eyesight blurred, their powers escaping their body as he consumed their souls...



Choose your weapon

Unleash your revenge upon mankind as you turn and look towards the human cities, only to see a great pillar of flame hit their cathedrals, the ensuing shockwave and flamewall erasing all signs of their kingdoms' existence.


The Insights of Darkness

Hu Shun Xiao
When people comment on Dragonic's difficulty, I always reply 'The armor of a true knight, is not shiny - only battle worn'.

Hu Shun Xiao, Lead Developer

Rob Auguste
There is nothing - literally - nothing more satisfying for a VFX artist to see his work giving life to a luscious 3D environment.

Rob Auguste, Senior VFX Artist

Antonio Kirill
People ask me why I work such long hours and I find myself quoting the same thing - I simply adore making games.

Antonio Kirill, Lead Game Designer


Summon us

Whether your mind echoes with questions, or your soul seeks for answers untold, stay awhile and write us down your request. If a bug is what bothers you, it shall be purged into eternity via your precious feedback. If a career in warmonging is what you long for, indulge us with a first handshake and be welcome to visit us in our den, located right in the midst of the ancient city of Athens. By all means, if you wish to present us with a review only a true Master gamer would, enlighten us so we may bask in its light.

By all means, contact us. We are always listening...